Sunday, July 8, 2007

Designing a twisty puzzle construction set

Many people have a fascination with twisty puzzles:

http://www.byrden.com/puzzles/MainFrames.html

I suspect that many people would like to invent new ones as well.

So how would you build a twisty puzzle construction set program to help them do so?

What sorts of constraints would you put on the puzzles so that the program can provide instructions to build them for real?

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